Page is Loading
01 01234567890 01234567890

Happy Meal App

At Preloaded, I worked on the Happy Meal App, a global mobile product designed to deliver interactive, educational, and playful experiences for children, distributed across 100+ countries and continuously updated through branded content, requiring a scalable and adaptable UX approach.
2014 - 2016
Item Image

Client
Preloaded/McDonald's

Tools Used
- Adobe Creative Suite
- Unity
- Confluence

Industry
Mobile games and Apps



The App was designed with interactive mini-games and app features. I've contributing to live content updates for global licensed brands and working to combine play, learning and iteration into engaging educational experiences.


My approach focused on designing accessible, simple, and scalable UX/UI systems for children, using intuitive interactions, strong visual cues, animation, and reusable patterns that could adapt across different branded experiences and mini-games.

By combining play, learning, testing, and continuous iteration within a live content pipeline, I created engaging experiences that supported exploration, usability, accessibility, and product scalability across multiple markets, audiences, and IPs.

Other Preloaded projects I contributed to



During my time at Preloaded, I also contributed to Rugged Rovers and AquaSnap, two projects that reflected the studio’s focus on educational experiences. Rugged Rovers was developed for the London Science Museum to introduce young audiences to engineering concepts

through playful interaction and problem-solving. AquaSnap was a mobile memory game designed for elderly people living with Alzheimer’s, using simple interactions and accessible design to support engagement, memory, and cognitive stimulation.


Supermassive Games
Next Project
Item Image