Client
Preloaded/McDonald's
Tools Used
- Adobe Creative Suite
- Unity
- Confluence
Industry
Mobile games and Apps
The App was designed with interactive mini-games and app features. I've contributing to live content updates for global licensed brands and working to combine play, learning and iteration into engaging educational experiences.
My approach focused on designing accessible, simple, and scalable UX/UI systems for children, using intuitive interactions, strong visual cues, animation, and reusable patterns that could adapt across different branded experiences and mini-games.
By combining play, learning, testing, and continuous iteration within a live content pipeline, I created engaging experiences that supported exploration, usability, accessibility, and product scalability across multiple markets, audiences, and IPs.
Other Preloaded projects I contributed to
During my time at Preloaded, I also contributed to Rugged Rovers and AquaSnap, two projects that reflected the studio’s focus on educational experiences. Rugged Rovers was developed for the London Science Museum to introduce young audiences to engineering concepts
through playful interaction and problem-solving. AquaSnap was a mobile memory game designed for elderly people living with Alzheimer’s, using simple interactions and accessible design to support engagement, memory, and cognitive stimulation.